Orbitals Chapter 9 Walkthrough: Let’s Get Them That Engine!

Kyuma·
Orbitals Chapter 9 Walkthrough: Let's Get Them That Engine!

Once you finish Chapter 8 and make a deal with Jaga to give him an engine in return for the second Reactor Cassette, Chapter 9 starts. Chapter 9 is one of the longest chapters in Orbitals. Your main objective is to find the Engine, with the opening sub-objective being Retrieve Jaga’s Tool.

Sub-Objective: Retrieve Jaga’s Tool

Keep moving forward and follow the yellow marker until you reach an open area. In the center, there will be a metallic dome structure with a yellow button next to it. Use the Scrap Hook on the button, and a cutscene will play. This spawns a new tool called the Spirit Microwave, which the player with the Beam Cannon can now pick up in exchange.

Head back to the aisle. You will see a metallic structure on the roof and a metallic door blocking your way. Use the Spirit Microwave to move the door, then use the Scrap Hook on the metallic structure to slide it forward so it stops the door from closing again. Once done, move to the next room. The path is linear from here, so keep following it until you reach a shuttle. Step inside and press both buttons together.

Eye Warp Section

Once the shuttle transports you to the next area, keep moving forward until you come across an eye. There are two doors in this area: one blocked and one metallic. The player with the Spirit Microwave uses it on the eye, which transports them inside it. From inside the eye, you will see a purple circle on screen. Move it toward the blocked wall, and it will disappear. Keep your camera focused on it while the other player with the Scrap Hook goes through.

Once through, the player with the Scrap Hook uses the Scrap Hook on the yellow lever, which opens the other locked door so the player with the Spirit Microwave can join them.

progression path chapter 9

Corrupted Piston Puzzles

Now that you are in the same area, you will see two paths. Going straight leads to a corrupted door, and there is another door on the right with a lever outside. Use the Scrap Hook on the handle to open it. Inside, you will see a corrupted piston. Use the Spirit Microwave to warp into it and raise the piston so the player with the Scrap Hook can get to the other side.

Once the player with the Scrap Hook is across, the player with the Spirit Microwave takes the other path and lifts the corrupted door. The player with the Scrap Hook needs to pull the lever in that area to jam the door open, then use the Scrap Hook on the bottom of the corrupted door to raise a platform so the player with the Spirit Microwave can reach them.

opening path for maki

Lever Bridge and Eye Platform Section

Keep moving forward until you reach an area with four numbered levers. These levers control platforms that the other player needs to jump across to reach the other side. Use the Scrap Hook to pull out the platforms one by one to create a bridge.

using scrap hook to make platforms for maki

Once the player is on the other side, they need to look up. You will see the same eye from earlier. Warp into it and use your vision to form a platform for the player with the Scrap Hook to cross.

making platform for omura

Once both players are on the other side, the player with the Spirit Microwave warps into the metallic structure in the center of the area and creates a platform to the right for the player with the Scrap Hook. Once across, the player with the Scrap Hook activates the panel there, raising several platforms.

Follow this newly raised path to reach a closed door. The player with the Spirit Microwave warps into the anomaly and looks toward the gate to open it. Inside is another panel. Turn it on to raise the main path.

panel 2 location orbitals

Head toward the newly opened path and go through the airlock at the end. Use your boosters to move forward, but watch out for fire. At the end of this path, on the left side, is another airlock. Enter it.

airlock

Lift and Locked Door

You will find a lift in front of you with two red buttons. Press them together to activate it. The path of the lift is broken, so get off, follow the pipe, and take a left to enter another airlock.

lift button orbitals

In the next area, the spirit anomaly eye appears again. Warp into it with the Spirit Microwave and look at the closed door in front of you. This reveals a hidden Scrap Hook slot above the door. The player with the Scrap Hook targets the lever, and the door opens.

hidden level location orbitals

Inside, keep moving forward. On the right side of the area, there is a spirited piston. Warp into it and raise it so the player with the Scrap Hook can get to the other section. Once there, use the Scrap Hook on the exhaust in that area to stop it.

Once the exhaust stops, the player with the Spirit Microwave uses it straight through the exhaust all the way to the far end of the room. While the Microwave power is traveling, the player with the Scrap Hook pulls the lever on the right, opening a shutter that reveals a spirited eye.

The player with the Spirit Microwave has now warped into that eye deep in the other room. Use the vision of that eye to form a platform for the player with the Scrap Hook to reach the other side.

Once across, the player with the Scrap Hook keeps moving forward until they find a door with a lever and opens it. You will now be in the same area again.

Bot Vent Section

At the entrance of this area, there is a panel with a lever. Pull it using the Scrap Hook, and a bot will spawn. Warp into the bot using the Spirit Microwave.

The bot will travel through a small vent. The path has doors that the player with the Scrap Hook needs to open from the outside using levers located right next to the vent. Once the bot reaches the other side, the gate opens, and both players can enter the next area.

Lava Crossing with Bot Platform

In the next area, you will find a golden hoop. Pull it with theScrap Hook, and a spirited anomaly will appear, spawning the bot again. Warp into it.

The bot will carry a platform that the player with the Scrap Hook needs to stand on. Keep moving forward to cross the lava-filled area. Obstacles will appear along the way. Use the Scrap Hook to remove them and keep moving toward the other side.

omura standing on top of bot

You will find another golden hoop here. Use the Scrap Hook on it; an amalgam will spawn, and the player with the Spirit Microwave warps into it. The bot spawns again with the platform. However, this time it will be shielding you from the top.

bot shielding omura from heat

This next stretch introduces a new mechanic. The floor will periodically fill with lava. When the lava is up, the player with the Scrap Hook needs to be on the bot platform. When the lava clears, a heatwave will follow. During the heatwave, the player with the Scrap Hook hides behind the bot while the player with the Spirit Microwave stays inside the bot’s shield.

After the heatwave passes, the floor turns to lava again. Keep following this sequence until you cross the area. At the end, there is a panel. Hit it, and it will create a bridge for the player with the Spirit Microwave to return to their body and cross to the other side.

Lift and Lava Creature Escape

At the end, you will find a lift with two red buttons. Press them together to activate it, and a cutscene will play.

After the cutscene, you will be trapped on a shuttle surrounded by lava. In front of you is a pipe covered by a lid. Use the Scrap Hook to remove the lid, and a cutscene will play in which a creature emerges from the tunnel.

Get on the back of this pink creature, and another cutscene will play. You are now in a new area.

Electrocuted Platform Section

Right in front of you is a lever. The player with the Scrap Hook pulls it and gets to the other side, which is on a higher level. Switch the Scrap Hook for the Beam Cannon after crossing.

You will now be one level above the other player, and the lower level has electrocuted platforms over lava. The player with the Beam Cannon needs to shoot these platforms one by one to stop the electrocution temporarily.

The player below needs to jump onto each platform immediately after it is hit, while the charge is paused.

progression

Brain Warp and Platform Climbing Section

Once on the other side, both players follow the yellow marker. The player on the upper level will spot a metallic ball on the left side. Use the Beam Cannon on the crystal next to it to open it, revealing a brain inside. The player with the Spirit warps into it, and a short cutscene plays.

warping inside brain

The split screen becomes one screen, and the player with the Beam Cannon switches their tool for the Ground Pound. The player with Ground Pound needs to parkour upward through the platforms. The player controlling the will move yellow sliding platforms from below, which are not visible on the climbing player’s screen.

You both need to be in sync. The player controlling the platforms protects the climbing player from obstacles by moving the platforms, while the climbing player uses Ground Pound to jump up.

climb section orbitals

Once done, the player with Spirit Microwave returns to their body on the lower floor. The player with Ground Pound will now be in front of three platforms: a yellow square, green rhombus, and blue cross.

On the lower floor, there will be matching platforms. When the lower player gets close to each matching platform, the upper player needs to rotate or move the corresponding platform accordingly.

Once the player with Spirit Microwave crosses, they will pick up the Combustion Engine tool, which allows them to move vertically.

matching icons puzzle orbitals

This vertical path has obstacles marked with symbols that match the platforms the lower player is near. Rotate or move them to keep the vertical path clear. Move quickly, as lava will be rising from below on both split screens.

After a while, both players will need to keep jumping upward together as the lava rises on both screens. Once you reach the same area, the screen returns to one screen, and a creature will be chasing you.

Keep running and parkouring through the linear path. This section still uses the platform symbols, so pay attention to them. At the end, press X together to escape through the closed door.

Final Engine Room

In the new area, swap your tools back to Spirit Microwave and Beam Cannon. In front of you is a machine affected by amalgam with six doors.

The player with Spirit Microwave warps into the machine and gets the option to move a door. After moving each door, the player with the Beam Cannon lights the corresponding fuse. Light all six fuses to create a platform to get to the other side.

omura using beam cannon

In the next section, on the left side of the room are three electrocuted platforms. The player with the Beam Cannon shoots each one as the other player jumps to it.

At the last platform is a panel. The player with Spirit Microwave interacts with it to unlock a new Train and Rac activity: Drone Defense.

Head to the center of the area, find the lift, and press the red button together to activate it. A cutscene will play.

train and rec drone defense location orbitals

Objective: Find the Engine Completed

Move toward the two yellow markers on the panel in the upper area and interact with them. A short cutscene plays, completing your objective Find the Engine. Your next objective is now Deliver the Engine.

Engine room panel location

Objective: Deliver the Engine

Use your boosters to enter your ship, take your seats, and follow the yellow marker. Park the ship, exit, and enter Jaga’s place.

A cutscene will play in which Jaga gives you the second Reactor Cassette, and you head home. Your next objective is Install the Reactor Cassette. Get back to the reactor room, install it, and another cutscene will play.

Objective: Head to the Ship Graveyard

After the cutscene, your next objective is Head to the Ship Graveyard. Exit through the airlock, use your boosters to reach your ship, take your seats, and head toward the yellow marker.

This completes that objective, and your next one begins: Find the Reactor Cassette.

Keep moving forward and follow the yellow spirit that appears. You will soon reach an area filled with spirit amalgams targeting your ship. Use the Thunder Missile to destroy the barriers on the turrets, then use your cannon to destroy each turret. Keep dodging enemy attacks throughout.

Once all the turrets are cleared, the way will open. Follow the yellow spirit again, and a cutscene will play, ending Chapter 9. The next chapter begins: Only One Reactor Cassette Left!

Destroying turrets

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About Orbitals

Orbitals
Released
September 3, 2026
Developer
Shapefarm
Publisher
Kepler Interactive
Platforms
Nintendo Switch 2
Genres
Puzzle-adventure
Rating
E10+ (Everyone 10 and Older)
Multiplayer
Available
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